Thoughts on 2022 and the future of Portal Heart


Hello everyone. My name is Scarsor and I've been developing Portal Heart for six months now. The year is coming to an end and it's time to summarize some things and share my plans for the future.
This has definitely been the crappiest year it could have been. One of the few good things that happened to me was this game. And I'm happy with the result, considering I hadn't worked with Renpy or 3D editors before, much less had any experience making adult games. 
I'm well aware of the downsides of the game and intend to develop not only in quantity but also in quality, although it won't be easy. English is not my first language, but I'm making every effort to improve it. I also know that it would be nice to do actual 3D animations, but I highly doubt my computer can handle that.  Also the game is lacking in music and sounds, but I'd rather learn how to make them myself from scratch than torture you with stock music. I have too much respect for you to do something like that. The two things I'm completely satisfied with are the story and the technical state of the game. I haven't made a single significant mistake in any of the releases, which is something I'm proud of. I have already prepared several versions of what will happen in the game:  a short one, long one and an extremely extended one. Achieving the goals I set on this page will determine which path I will take. Lots of opportunities to get better myself and make the game better, but it's time to tell the less positive news.
The money with which I could afford to do this project as a full-time job is about to run out, which means that I'll be looking for a job in the very near future. What does this mean for my art and Portal Heart in particular?
The most important thing you must know is that work on the project will slow down, but it won't stop. I will be working on this project until the very end, no matter how long it takes. I knew that my ability to work on my hobby 8 to 12 hours a day every day for months was bound to end sooner or later. And I was ready for that.
In order to get the 5A done as much as I had planned and release it before the new year, I had to spend the last 5 days not taking any breaks from work for anything but a quick snack and a short nap. I may be physically exhausted, considering my rather poor health - but mentally I'm quite satisfied. I don't regret a single day of work or sleepless night I spent making this game. I could have used one frame for dozens of lines, I could have made the amount of content in the updates much smaller - after all, some teams release 1-2 scenes a month and have a fair amount of subscribers. But I won't compromise on quality. It won't be me anymore. Portal Heart is my creation, I love my characters and it will be a good one. I can't promise perfect quality, but I will make sure to never got ashamed of any of the updates. It will take more time, more effort, but it will be decent.
And the most important thing is that I am not alone. I'm grateful to everyone who supported me financially or with a kind word. My journey has just begun, but I already have companions, who will walk with me to the very end. You are the main reason I will finish what I started. Thank you. I hope that one day the support from this page will be sufficient for me to get back to the way I used to work.
I want to wish you a good holiday season and a happy new year. I hope it will be better than the last one.
See you soon,
Scarsor
P.S. I want to share my Discord. If you have something to say about the game or personally to me - go ahead. Scarsor#3205

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